Why The Good Life’s Creator Is Determined To Make The Game
The game The Good Life hasn’t had a very good life when it comes to running the crowdfunding circuit. The game has actually had trouble getting funded to become a reality, but the creator of the game, Hidetaka “Swery” Suehiro, believes that this is a game that needs to happen and is determined to turn it into a reality.
The original Fig crowdfund did not succeed, but Suehiro decided to come back to the crowdfunding table with a Kickstarter campaign.
After going back to the drawing board to make some changes, the team at White Owls tried yet again on Kickstarter, with the current campaign seeking $623,000. Over the course of a month, the team managed to accrue $411,671 as of the writing of this article, and they only have five days left on the Kickstarter campaign for The Good Life .
It’s unlikely that they’ll be able to meet the goal, but there’s definitely interest in the game about playing as a photojournalist intent on solving a murder in a small idyllic town.
According to Suehiro, who is best known for making Deadly Premonition and D4: Dark Dreams Don’t Die , the original crowdfunding goals were a bit too ambitious — set at a rather sizable $1.5 million. Lowering the target and seeking outside help from investors was a sound way to help get the game funded and for the team to build out a more stylish and distinct prototype.
And speaking of prototypes, the Kickstarter for The Good Life features a 24-minute demonstration of the gameplay, so you can see exactly what you’re getting into and what sort of game that White Owl is pitching toward gamers. Even with a more refined approach to the crowdfunding market, it still seems as if the game is having a tough time garnering money from the gaming market. Perhaps third time’s the charm?